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Case File #002 – Avalandia in 90 Seconds
Alright, here’s the deal I’ve got about 90 seconds before someone tells me this is a bad idea, so let’s make it quick. Avalandia builds Motion VR experiences. Not the boring kind. Not the “stand still and don’t puke” kind. The fun kind - the kind that makes people go, “Alright…now that’s something.” We’re talking “I didn’t know VR could do that” stuff. Look, we’re not a massive fleet of engineers or in a shiny headquarters with a fountain in the lobby. We’ve got a small tea

Avalandia Team
Dec 11, 20251 min read


Case File #001 – The Rise of Motion VR
Built the hard way. Tested the risky way. And somehow...it works. This was the moment we realised the prototype wasn’t theory anymore, it was alive Alright, kid, pull up a chair. I’m gonna level with you. Motion VR? Yeah, it’s got that look . The kind of thing that makes people squint and go, “Is this gonna blow up…or take off?” Truth is…both options were on the table. We didn’t build this in some shiny Imperial lab with unlimited credits. Nope. We threw this thing together w

Avalandia Team
Dec 8, 20251 min read
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